In contrast to the first Diablo, whose levels consisted of descending deeper and deeper into a Gothic-themed dungeon and Hell, Diablo II's environments are much more varied. The player progresses through the story by completing a series of quests within each act, while there are also optional side dungeons for extra monsters and experience. Each act follows a more or less predetermined path, although there is some random-level generation in wilderness areas and dungeons between key cities. Diablo II's storyline progresses through four chapters or "Acts".
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